Testing my new Slushengine board has led to the following observations (please correct me if I’m wrong):
goUntilPress() always stops hard, even if hardStop() hasn’t been set. Is there a way to make a softStop if a switch is hit?
I dont’t care if the motor overshoots, I can slowly track back to the stop. With a heavy load this is important.
Btw. also move() and goTo() immedeately stop hard at a press-event. Is this by design?